Posts Tagged ‘tutorial’

CCNP Certification / BCMSN Exam Tutorial: HSRP MAC Addresses And Timers

To earn your CCNP certification and pass the BCMSN exam, you’ve got to know what HSRP does and the many configurable options. While the operation of HSRP is quite simple (and covered in a previous tutorial), you also need to know how HSRP arrives at the MAC address for the virtual router – as well as how to configure a new MAC for this virtual router. This puts us in the unusual position of creating a physical address for a router that doesn’t exist!

The output of show standby for a two-router HSRP configuration is shown below.

R2#show standby

Ethernet0 – Group 5

Local state is Standby, priority 100

Hellotime 3 sec, holdtime 10 sec

Next hello sent in 0.776

Virtual IP address is 172.12.23.10 configured

Active router is 172.12.23.3, priority 100 expires in 9.568

Standby router is local

1 state changes, last state change 00:00:22

R3#show standby

Ethernet0 – Group 5

Local state is Active, priority 100

Hellotime 3 sec, holdtime 10 sec

Next hello sent in 2.592

Virtual IP address is 172.12.23.10 configured

Active router is local

Standby router is 172.12.23.2 expires in 8.020

Virtual mac address is 0000.0c07.ac05

2 state changes, last state change 00:02:08

R3 is in Active state, while R2 is in Standby. The hosts are using the 172.12.123.10 address as their gateway, but R3 is actually handling the workload. R2 will take over if R3 becomes unavailable.
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CCNP / BSCI Exam Tutorial: Route Summarization And The OSPF Null Interface

CCNP exam success, particularly on the BSCI exam, demands you understand the details of route summarization. This skill not only requires that you have a comfort level with binary conversions, but you have to know how and where to apply route summarization with each individual protocol.

You also have to know the “side effects” of route summarization. With OSPF, there will actually be an extra interface created at the point of summarization, and this catches a lot of CCNP candidates by surprise. Let’s take a look at the null0 interface and how it relates to OSPF summarization.

On R1, the following networks are redistributed into OSPF, and then summarized.

interface Loopback16

ip address 16.16.16.16 255.0.0.0

interface Loopback17

ip address 17.17.17.17 255.0.0.0

interface Loopback18

ip address 18.18.18.18 255.0.0.0

interface Loopback19

ip address 19.19.19.19 255.0.0.0

R1(config)#router ospf 1 Read the rest of this entry »

CCNP / BCMSN Exam Tutorial: VLAN Trunking Protocol (VTP)

Passing the BCMSN exam and getting one step closer to the CCNP certification means learning and noticing details that you were not presented with in your CCNA studies. (Yes, I know – you had more than enough details then, right?) One protocol you’ve got to learn more details about is VTP, which seemed simple enough in your CCNA studies! Part of learning the details is mastering the fundamentals, so in this tutorial we’ll review the basics of VTP.

In show vtp status readouts, the “VTP Operating Mode” is set to “Server” by default. The more familiar term for VTP Operating Mode is simply VTP Mode, and Server is the default. It’s through the usage of VTP modes that we can place limits on which switches can delete and create VLANs.

In Server mode, a VTP switch can be used to create, modify, and delete VLANs. This means that a VTP deployment has to have at least one switch in Server mode, or VLAN creation will not be possible. Again, this is the default setting for Cisco switches.

Switches running in Client mode cannot be used to create, modify, or delete VLANs. Clients do listen for VTP advertisements and act accordingly when VTP advertisements notify the Client of VLAN changes.
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CCNA Certification Exam Tutorial: Cisco Switching Modes

To pass the CCNA exam and earn this important certification, you’ve got to know switching inside and out. While you’re learning all the basic switching theory, make sure to spend some time with the one of three switching modes Cisco routers can use.

Store-and-Forward is exactly what it sounds like. The entire frame will be stored before it is forwarded. This mode allows for the greatest amount of error checking, since a CRC (Cyclical Redundancy Check) is run against the frame before it is forwarded. If the frame contains an error, it is discarded. If there’s no problem with the frame, the frame is then forwarded to its proper destination.

While store-and-forward does perform error checking, the delay in processing the frame while this error check is run results in higher latency than the other modes you’re about to read about. The latency time can also vary, since not all frames are the same size.

Cut-through switching copies only the destination MAC address into its memory before beginning to forward the frame. Since the frame is being forwarded as soon as the destination MAC is read, there is less latency than store-and-forward. The drawback is that there is no error checking.

There is a middle ground, fragment-free switching. Only part of the frame is copied to memory before it is forwarded, but it’s the first 64 bytes of the frame, not just the destination MAC. (Why? Because if there is a problem with the frame, it’s most likely in the first 64 bytes.) There is a little more error checking than cut-through, but not as much latency as with store-and-forward.
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